
Stage 1
Zapeel
It sends out a faint current from its body to stun prey. Its slick, slippery skin is a great conductor for electricity, though that same slipperiness means it slips and tumbles around fairly often itself.

Epic

Stage 1
It sends out a faint current from its body to stun prey. Its slick, slippery skin is a great conductor for electricity, though that same slipperiness means it slips and tumbles around fairly often itself.

Stage 2
The generating organs inside its body have grown larger, allowing it to produce powerful electricity. When several gather together, they generate enough power to match a whole power plant, earning them the nickname "walking blackout zone" among fishermen.

Stage 3
It reigns as the ruler of the river, electricity always coursing in the water around it. A single swing of its tail splits the surface with enormous lightning, so within its domain even the fish hold their breath.

Deals damage to the nearest enemy and has a 5% chance to inflict [Accuracy -50%] for 5 turns.

Deals damage to the enemy with the highest Attack and has a 75% chance to inflict [Attack -50%] and [Defense -60%] for 3 turns.

Damage dealt to [Machine] and [Fire] tribes is increased by 25%.

When dealing damage with a skill, removes a random [Buff] from the target.

When dealing damage with a skill, transfers all of own [Debuffs] to the target.

Free to play on iOS and Android.