
Stage 1
Mantee
A young mantis learning the basics of martial arts. Its movements are still rough, but its form is fairly sharp indeed — watching the stance, you can catch a glimpse of a grandmaster's presence.

Legendary

Stage 1
A young mantis learning the basics of martial arts. Its movements are still rough, but its form is fairly sharp indeed — watching the stance, you can catch a glimpse of a grandmaster's presence.

Stage 2
A mantis that has mastered fluid martial arts and strikes quick and precise. Its twin blades move according to a set kata, so the trajectories of its attacks look much like the strokes of calligraphy being written out.

Stage 3
A legendary grandmaster who has mastered the Praying Mantis Fist. Its single strike flows along with the principles of nature, so the only thing said capable of blocking it is nature itself.

Deals damage to the nearest enemy and has a 10% chance to inflict [Poison 1%] on the target for 3 turns.

Grants self [Stealth] for 4 turns, deals damage to all enemies, and has a 75% chance each to inflict [Poison 1%] on each target for 3 turns.

Damage dealt to [Undead], [Ghost], and [Mutant] tribes is increased by 40%.

When an enemy is inflicted with [Poison], increases self Crit DMG by 10% (up to 200%).

Every turn, after inflicting [Poison] on an enemy, inflicts [Damage Taken +25%] on the target for 4 turns and increases own Skill Energy by 5%.

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