MonMon Masters
Venoplume

Epic

Venoplume

PoisonAttackRanged

How to Obtain

  • Hatch from a MonMon Egg

Evolution

Stingfin

Stage 1

Stingfin

It looks like a fish no bigger than a palm, yet every fin tip bristles with venom-laced spines. Timid by nature, it rarely makes the first move, but when threatened it delivers a quick sting to numb its foe and slips away at leisure. Its venom is still faint, though anyone stung remembers that prickle for a long time.

Venoplume

Stage 2

Venoplume

When it spreads its splendid fins wide like a fan, any who are entranced by that beauty are already within range of its venom. Grown to maturity, it no longer flees. With venomous spines splayed in every direction, it threatens all that draw near and turns even the attacks aimed at it back with those very spines. It is a predator of the sea, cloaked in elegance and deadly poison alike.

Skills

Venom Sting Basic Attack

Deals damage to the nearest enemy and has a 5% chance to inflict [Poison 0.5%] on the target for 3 turns.

Toxic Spray Skill

Deals damage to all enemies, with a 75% chance each to inflict [Poison 1%] on each target for 3 turns.

Tribe Advantage Element Passive

Damage dealt to [Beast] and [Ice] Tribes is increased by 25%.

Spine Armor Passive

Every 10 turns, before activating the skill, inflicts [Resistance -50%] on all enemies for 3 turns.

Venom Drain Passive

When dealing damage to an enemy affected by [DoT], has a 30% chance to reduce its Skill Energy by 5%.

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