
Stage 1
Turramp
A small cannon barrel is mounted on its shell. Its power is still weak, shooting out little more than a stream of water, but it spends each day already feeling like a great warrior.

Legendary

Stage 1
A small cannon barrel is mounted on its shell. Its power is still weak, shooting out little more than a stream of water, but it spends each day already feeling like a great warrior.

Stage 2
It guards its body with armored plating as hard as steel. The water cannon fired from its barrel has enough force to punch through rock, but after a single shot, it takes a good while to refill.

Stage 3
Its shell is a moving fortress in its own right. The shells fired from its massive main cannon carry enough force to blow away an entire mountain, though the recoil afterward pushes the turtle itself back a step or two.

Deals damage to the nearest enemy and has a 15% chance to inflict [Attack -50%] on the target for 2 turns.

Deals damage to all enemies, with a 75% chance each to inflict [Poison 1%] on each target for 4 turns.

Damage dealt to [Poison], [Insect], and [Undead] tribes is increased by 40%.

Every 10 turns, after the skill activates, grants self [Damage Taken -25%] and [Shield] for 4 turns.

While own Health is 50% or higher, after taking damage from a basic attack, has a 10% chance to grant self [DMG Block] for 2 turns.
While own Health is below 50%, after taking damage from a basic attack, has a 10% chance to grant self [HoT 3%] for 2 turns.

Free to play on iOS and Android.