
Stage 1
Rocolem
While asleep it can hardly be told apart from an ordinary rock. If someone wakes it, it shivers all over in anger, but with no arms to actually strike with, the most it can manage is to roll around.

Epic

Stage 1
While asleep it can hardly be told apart from an ordinary rock. If someone wakes it, it shivers all over in anger, but with no arms to actually strike with, the most it can manage is to roll around.

Stage 2
A golem formed from many rocks gathered together. Even if its body crumbles, it draws in nearby rocks to restore its original form — though sometimes its shape ends up just a little different from before.

Stage 3
A golem with a body as massive as a mountain. With every step the earth rumbles and the surrounding terrain shifts. The forest rooted on its back can only grow during the times it chooses to stay still.

Deals damage to the nearest enemy. When the target is [Stun]ned, damage is increased by 50%.

Moves to the nearest enemy and deals damage to enemies within range, with a 75% chance each to inflict [Stun] on each target for 2 turns.

Damage taken from [Wind] and [Plant] tribes is reduced by 15%.

Every 15 turns, after the skill activates, grants all allies except self [Ally Protection 25%] for 8 turns.

After the skill activates, has a 70% chance to grant self [Shield] for 3 turns.

Free to play on iOS and Android.